Class HDRPCameraBinder
Camera parameter binding helper class.
Inheritance
VFXBinderBase
HDRPCameraBinder
Inherited Members
VFXBinderBase.binder
VFXBinderBase.Reset()
VFXBinderBase.Awake()
Component.GetComponentIndex()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, InstantiateParameters)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[VFXBinder("HDRP/HDRP Camera")]
public class HDRPCameraBinder : VFXBinderBase
Fields
AdditionalData
Camera HDRP additional data.
Declaration
public HDAdditionalCameraData AdditionalData
Field Value
Methods
IsValid(VisualEffect)
Returns true if the Visual Effect and the configuration of the binder are valid to perform the binding.
Declaration
public override bool IsValid(VisualEffect component)
Parameters
Type |
Name |
Description |
VisualEffect |
component |
Component to be tested.
|
Returns
Type |
Description |
bool |
True if the Visual Effect and the configuration of the binder are valid to perform the binding.
|
Overrides
OnDisable()
OnDisable implementation.
Declaration
protected override void OnDisable()
Overrides
UnityEngine.VFX.Utility.VFXBinderBase.OnDisable()
OnEnable()
Declaration
protected override void OnEnable()
Overrides
UnityEngine.VFX.Utility.VFXBinderBase.OnEnable()
SetCameraProperty(string)
Declaration
public void SetCameraProperty(string name)
Parameters
Type |
Name |
Description |
string |
name |
Property name.
|
ToString()
To string implementation.
Declaration
public override string ToString()
Returns
Type |
Description |
string |
String containing the binder information.
|
Overrides
UnityEngine.VFX.Utility.VFXBinderBase.ToString()
UpdateBinding(VisualEffect)
Update bindings for a visual effect.
Declaration
public override void UpdateBinding(VisualEffect component)
Parameters
Type |
Name |
Description |
VisualEffect |
component |
Component to update.
|
Overrides
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