docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct WaterSearchResult

    Structure that holds the output parameters of the search.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public struct WaterSearchResult

    Fields

    candidateLocation

    Location of the 3D point that has been displaced to the target positions.

    Declaration
    public float3 candidateLocation
    Field Value
    Type Description
    float3

    error

    Horizontal error value of the search algorithm.

    Declaration
    public float error
    Field Value
    Type Description
    float

    height

    World space elevation of the input target elevation

    Declaration
    public float height
    Field Value
    Type Description
    float

    numIterations

    Number of iterations of the search algorithm to find the height value.

    Declaration
    public int numIterations
    Field Value
    Type Description
    int
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)