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    Enum WaterGeometryType

    Controls the type of geometry used to render the water surface.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum WaterGeometryType

    Fields

    Name Description
    CustomMesh

    The water will be rendered with a mesh provided by the user.

    Infinite

    The water surface will be rendered as a infinite plane.

    Quad

    The water surface will be rendered as a procedural quad.

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