Enum WaterGeometryType
Controls the type of geometry used to render the water surface.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public enum WaterGeometryType
Fields
Name | Description |
---|---|
CustomMesh | The water will be rendered with a mesh provided by the user. |
Infinite | The water surface will be rendered as a infinite plane. |
Quad | The water surface will be rendered as a procedural quad. |