Class IndirectLightingController.LightLayerEnumParameter
Sky Ambient Mode volume parameter.
Inheritance
VolumeParameter
VolumeParameter<LightLayerEnum>
IndirectLightingController.LightLayerEnumParameter
Inherited Members
VolumeParameter<LightLayerEnum>.value
VolumeParameter<LightLayerEnum>.Override(LightLayerEnum)
VolumeParameter<LightLayerEnum>.SetValue(VolumeParameter)
VolumeParameter<LightLayerEnum>.GetHashCode()
VolumeParameter<LightLayerEnum>.ToString()
VolumeParameter<LightLayerEnum>.Equals(VolumeParameter<LightLayerEnum>)
VolumeParameter<LightLayerEnum>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class IndirectLightingController.LightLayerEnumParameter : VolumeParameter<LightLayerEnum>, ICloneable, IEquatable<VolumeParameter<LightLayerEnum>>
Constructors
LightLayerEnumParameter(LightLayerEnum, bool)
Light Layer Enum parameterconstructor.
Declaration
public LightLayerEnumParameter(LightLayerEnum value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
LightLayerEnum | value | Light Layer Enum parameter. |
bool | overrideState | Initial override value. |