docs.unity3d.com
    Show / Hide Table of Contents

    Refraction in the High Definition Render Pipeline

    Refraction is when light bends as it passes from one material ('medium') into another.

    Topic Description
    Understand refraction Gain a basic understanding of what refraction is and how it works in HDRP.
    Create a refractive Material How to enable and configure refraction in HDRP.
    Refraction models Learn about the effects of the refraction models HDRP includes.
    How HDRP calculates color for reflection and refraction Learn about the data sources HDRP uses to render realistic refraction and reflection techniques.
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023