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    Enum RayCastingMode

    This defines which ray casting technique should be used.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum RayCastingMode

    Fields

    Name Description Value
    Mixed

    When selected, both ray marching and ray tracing are used to evaluate ray intersections.

    RayMarching

    When selected, ray marching is used to evaluate ray intersections.

    RayTracing

    When selected, ray tracing is used to evaluate ray intersections.

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