docs.unity3d.com
    Show / Hide Table of Contents

    Enum HDRDebugMode

    HDR debug mode.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.high-definition@13.1/Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/LightingDebug.cs")]
    public enum HDRDebugMode

    Fields

    Name Description Value
    GamutClip

    Gamut clip - show what part of the scene are covered by the Rec709 gamut and what parts are in the Rec2020 gamut.

    GamutView

    Gamut view - show the gamuts and what part of the gamut are represented in the image.

    None

    No hdr debug.

    ValuesAbovePaperWhite

    Show in colors between yellow and red any value that is above the paper white value. Luminance otherwise.

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023