Enum HDRDebugMode
HDR debug mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.high-definition@13.1/Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/LightingDebug.cs")]
public enum HDRDebugMode
Fields
Name | Description | Value |
---|---|---|
GamutClip | Gamut clip - show what part of the scene are covered by the Rec709 gamut and what parts are in the Rec2020 gamut. |
|
GamutView | Gamut view - show the gamuts and what part of the gamut are represented in the image. |
|
None | No hdr debug. |
|
ValuesAbovePaperWhite | Show in colors between yellow and red any value that is above the paper white value. Luminance otherwise. |