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    Class GlobalPostProcessingQualitySettings

    Post Processing Quality Settings.

    Inheritance
    Object
    GlobalPostProcessingQualitySettings
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class GlobalPostProcessingQualitySettings

    Fields

    BloomHighQualityFiltering

    Bloom high quality filtering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] BloomHighQualityFiltering
    Field Value
    Type Description
    Boolean[]

    BloomHighQualityPrefiltering

    Bloom high quality prefiltering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] BloomHighQualityPrefiltering
    Field Value
    Type Description
    Boolean[]

    BloomRes

    Bloom resolution for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public BloomResolution[] BloomRes
    Field Value
    Type Description
    BloomResolution[]

    ChromaticAberrationMaxSamples

    Chromatic aberration maximum sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 24.

    Declaration
    [Range(3F, 24F)]
    public int[] ChromaticAberrationMaxSamples
    Field Value
    Type Description
    Int32[]

    DoFHighQualityFiltering

    Use Depth of field high quality filtering for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] DoFHighQualityFiltering
    Field Value
    Type Description
    Boolean[]

    DoFPhysicallyBased

    Use physically based Depth of field for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public bool[] DoFPhysicallyBased
    Field Value
    Type Description
    Boolean[]

    DoFResolution

    Depth of field resolution for each quality level. The array must have one entry per scalable setting level.

    Declaration
    public DepthOfFieldResolution[] DoFResolution
    Field Value
    Type Description
    DepthOfFieldResolution[]

    FarBlurMaxRadius

    Depth of field far blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 16.

    Declaration
    [Range(0F, 16F)]
    public float[] FarBlurMaxRadius
    Field Value
    Type Description
    Single[]

    FarBlurSampleCount

    Depth of field far blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 16.

    Declaration
    [Range(3F, 16F)]
    public int[] FarBlurSampleCount
    Field Value
    Type Description
    Int32[]

    MotionBlurSampleCount

    Motion Blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must above 2.

    Declaration
    [Min(2F)]
    public int[] MotionBlurSampleCount
    Field Value
    Type Description
    Int32[]

    NearBlurMaxRadius

    Depth of field near blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 8.

    Declaration
    [Range(0F, 8F)]
    public float[] NearBlurMaxRadius
    Field Value
    Type Description
    Single[]

    NearBlurSampleCount

    Depth of field near blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 8.

    Declaration
    [Range(3F, 8F)]
    public int[] NearBlurSampleCount
    Field Value
    Type Description
    Int32[]
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