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    Enum DebugLightLayersMask

    Debug Light Layers Filtering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.high-definition@13.1/Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/LightingDebug.cs")]
    [Flags]
    public enum DebugLightLayersMask

    Fields

    Name Description Value
    LightLayer1

    Debug light layer 1.

    LightLayer2

    Debug light layer 2.

    LightLayer3

    Debug light layer 3.

    LightLayer4

    Debug light layer 4.

    LightLayer5

    Debug light layer 5.

    LightLayer6

    Debug light layer 6.

    LightLayer7

    Debug light layer 7.

    LightLayer8

    Debug light layer 8.

    None

    No light layer debug.

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