Enum DebugLightLayersMask
Debug Light Layers Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.high-definition@13.1/Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/LightingDebug.cs")]
[Flags]
public enum DebugLightLayersMask
Fields
| Name | Description | Value |
|---|---|---|
| LightLayer1 | Debug light layer 1. |
|
| LightLayer2 | Debug light layer 2. |
|
| LightLayer3 | Debug light layer 3. |
|
| LightLayer4 | Debug light layer 4. |
|
| LightLayer5 | Debug light layer 5. |
|
| LightLayer6 | Debug light layer 6. |
|
| LightLayer7 | Debug light layer 7. |
|
| LightLayer8 | Debug light layer 8. |
|
| None | No light layer debug. |