Enum DebugLightFilterMode
Debug Light Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "/Users/robje/Library/Application Support/unity/editor/documentation/build/com.unity.render-pipelines.high-definition@13.1/Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/LightingDebug.cs")]
[Flags]
public enum DebugLightFilterMode
Fields
Name | Description | Value |
---|---|---|
DirectDirectional | Display directional lights. |
|
DirectPunctual | Display punctual lights. |
|
DirectRectangle | Display rectangle lights. |
|
DirectSpotBox | Display Box lights. |
|
DirectSpotCone | Display Spot lights. |
|
DirectSpotPyramid | Display Pyramid lights. |
|
DirectTube | Display tube lights. |
|
IndirectPlanarProbe | Display Planar Probes. |
|
IndirectReflectionProbe | Display Reflection Probes. |
|
None | No light filtering. |