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    Struct CustomPassUtils.DisableSinglePassRendering

    Disable the single-pass rendering (use in XR)

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public struct DisableSinglePassRendering : IDisposable

    Constructors

    DisableSinglePassRendering(in CustomPassContext)

    Disable the single-pass rendering (use in XR)

    Declaration
    public DisableSinglePassRendering(in CustomPassContext ctx)
    Parameters
    Type Name Description
    CustomPassContext ctx

    Custom Pass Context.

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