Enum PhysicallyBasedSkyModel
The model used to control the complexity of the simulation.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum PhysicallyBasedSkyModel
Fields
Name | Description | Value |
---|---|---|
EarthSimple | Suitable to simulate Earth |
0 |
EarthAdvanced | Suitable to simulate Earth |
1 |
Custom | Suitable to simulate any planet |
2 |