Enum HDAdditionalCameraData.FlipYMode
How the camera should handle vertically flipping the frame at the end of rendering.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum FlipYMode
Fields
Name | Description | Value |
---|---|---|
Automatic | Handle flip automatically. |
0 |
ForceFlipY | For vertical flip. |
1 |