Struct GlobalPostProcessSettings
Project-wide settings related to post-processing.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Serializable]
public struct GlobalPostProcessSettings
Fields
bufferFormat
The texture format to be used for the post-processing passes.
Declaration
public PostProcessBufferFormat bufferFormat
Field Value
Type | Description |
---|---|
PostProcessBufferFormat |
k_MaxLutSize
The maximum allowed size for the color grading LUT.
Declaration
public const int k_MaxLutSize = 65
Field Value
Type | Description |
---|---|
Int32 |
k_MinLutSize
The minimum allowed size for the color grading LUT.
Declaration
public const int k_MinLutSize = 16
Field Value
Type | Description |
---|---|
Int32 |
lutFormat
The texture format to use to store the internal color gradint LUT.
Declaration
[FormerlySerializedAs("m_LutFormat")]
public GradingLutFormat lutFormat
Field Value
Type | Description |
---|---|
GradingLutFormat |
See Also
Properties
lutSize
Project-wide LUT size used for the internal color grading LUT and external LUTs.
Declaration
public int lutSize { get; set; }
Property Value
Type | Description |
---|---|
Int32 |