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    Class MipMapDebugSettings

    Mîp map debug Settings.

    Inheritance
    object
    MipMapDebugSettings
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class MipMapDebugSettings

    Fields

    debugMipMapMode

    Mip maps debug mode.

    Declaration
    public DebugMipMapMode debugMipMapMode
    Field Value
    Type Description
    DebugMipMapMode

    terrainTexture

    Terrain texture mip map debug mode.

    Declaration
    public DebugMipMapModeTerrainTexture terrainTexture
    Field Value
    Type Description
    DebugMipMapModeTerrainTexture

    Methods

    IsDebugDisplayEnabled()

    Returns true if any mip map debug is enabled.

    Declaration
    public bool IsDebugDisplayEnabled()
    Returns
    Type Description
    bool

    True if any mip map debug is enabled.

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