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    Interface IPostProcessComponent

    Implement this interface on every post process volumes

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public interface IPostProcessComponent

    Methods

    IsActive()

    Tells if the post process needs to be rendered or not.

    Declaration
    bool IsActive()
    Returns
    Type Description
    bool

    true if the effect should be rendered, false otherwise.

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