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    Enum HDCameraFrameHistoryType

    History buffers available in HDCamera.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public enum HDCameraFrameHistoryType

    Fields

    Name Description
    AmbientOcclusion

    Ambient Occlusion buffer.

    ColorBufferMipChain

    Color buffer mip chain.

    Count

    Number of history buffers.

    Depth

    Depth buffer.

    Depth1

    Mip one of the depth buffer .

    DepthOfFieldCoC

    Depth of field CoC.

    Exposure

    Exposure buffer.

    Normal

    Normal buffer.

    PathTracing

    Path tracing buffer.

    RayTracedSubSurface

    Ray traced subsurface buffer.

    RaytracedAmbientOcclusion

    Ray traced ambient occlusion buffer.

    RaytracedIndirectDiffuseHF

    Ray traced indirect diffuse HF buffer.

    RaytracedIndirectDiffuseLF

    Ray traced indirect diffuse LF buffer.

    RaytracedReflection

    Ray traced reflections buffer.

    RaytracedShadowDistanceValidity

    Ray traced shadow history distance buffer.

    RaytracedShadowHistory

    Ray traced shadow history buffer.

    RaytracedShadowHistoryValidity

    Ray traced shadow history validity buffer.

    ScreenSpaceReflectionAccumulation

    Screen Space Reflection Accumulation.

    TAAMotionVectorMagnitude

    Velocity magnitude history used for TAA velocity weighting.

    TemporalAntialiasing

    Temporal antialiasing history.

    TemporalAntialiasingPostDoF

    Temporal antialiasing history after DoF.

    VolumetricClouds0

    Volumetric clouds buffer 0.

    VolumetricClouds1

    Volumetric clouds buffer 1.

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