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    Class CloudLayerEnumParameter<T>

    Enum volume parameter.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<T>
    CloudLayerEnumParameter<T>
    Implements
    IEquatable<VolumeParameter<T>>
    Inherited Members
    VolumeParameter<T>.Interp(T, T, float)
    VolumeParameter<T>.Override(T)
    VolumeParameter<T>.SetValue(VolumeParameter)
    VolumeParameter<T>.GetHashCode()
    VolumeParameter<T>.ToString()
    VolumeParameter<T>.Equals(VolumeParameter<T>)
    VolumeParameter<T>.Equals(object)
    VolumeParameter<T>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public sealed class CloudLayerEnumParameter<T> : VolumeParameter<T>, IEquatable<VolumeParameter<T>>
    Type Parameters
    Name Description
    T

    The type of value to hold in this parameter.

    Constructors

    CloudLayerEnumParameter(T, bool)

    Enum volume parameter constructor.

    Declaration
    public CloudLayerEnumParameter(T value, bool overrideState = false)
    Parameters
    Type Name Description
    T value

    Enum parameter.

    bool overrideState

    Initial override state.

    Implements

    IEquatable<T>
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