You can use a Light Anchor to light a scene in Rendered Camera Space. To use a Light Anchor, you must connect it to a Light.
|Use the left icon to control the Orbit of the light. This tool becomes green when you move the icon.
|Use the middle icon to control the Elevation of the light. This tool becomes blue when you move the icon.
|Use the right icon to control the Rollof the light. This tool becomes gray when you move the icon. This is especially useful if the light has an IES or a Cookie.
|Controls the distance between the light and its anchor in world space.
|Defines the space of the up direction of the anchor. When this value is set to Local, the Up Direction is relative to the camera.
|Assigns a preset to the light component based on the behaviour of studio lights.