Enum PhysicallyBasedSkyModel
The model used to control the complexity of the simulation.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum PhysicallyBasedSkyModel
Fields
| Name | Description | Value |
|---|---|---|
| EarthSimple | Suitable to simulate Earth |
0 |
| EarthAdvanced | Suitable to simulate Earth |
1 |
| Custom | Suitable to simulate any planet |
2 |