Class SkySettingsEditor
Base class for custom sky editor.
Inherited Members
UnityEditor.Rendering.VolumeComponentEditor.m_Inspector
UnityEditor.Rendering.VolumeComponentEditor.BeginAdditionalPropertiesScope()
UnityEditor.Rendering.VolumeComponentEditor.EndAdditionalPropertiesScope()
UnityEditor.Rendering.VolumeComponentEditor.Repaint()
UnityEditor.Rendering.VolumeComponentEditor.OnDisable()
UnityEditor.Rendering.VolumeComponentEditor.OnInspectorGUI()
UnityEditor.Rendering.VolumeComponentEditor.GetDisplayTitle()
UnityEditor.Rendering.VolumeComponentEditor.Unpack(UnityEditor.SerializedProperty)
UnityEditor.Rendering.VolumeComponentEditor.PropertyField(UnityEditor.Rendering.SerializedDataParameter)
UnityEditor.Rendering.VolumeComponentEditor.DrawHeader(System.String)
UnityEditor.Rendering.VolumeComponentEditor.PropertyField(UnityEditor.Rendering.SerializedDataParameter, UnityEngine.GUIContent)
UnityEditor.Rendering.VolumeComponentEditor.DrawOverrideCheckbox(UnityEditor.Rendering.SerializedDataParameter)
UnityEditor.Rendering.VolumeComponentEditor.target
UnityEditor.Rendering.VolumeComponentEditor.serializedObject
UnityEditor.Rendering.VolumeComponentEditor.baseProperty
UnityEditor.Rendering.VolumeComponentEditor.activeProperty
UnityEditor.Rendering.VolumeComponentEditor.hasAdditionalProperties
UnityEditor.Rendering.VolumeComponentEditor.showAdditionalProperties
Namespace: UnityEditor.Rendering.HighDefinition
Syntax
public abstract class SkySettingsEditor : VolumeComponentEditor
Fields
m_CommonUIElementsMask
Mask of SkySettingsUIElement used to choose which common UI elements are displayed.
Declaration
protected uint m_CommonUIElementsMask
Field Value
Type | Description |
---|---|
UInt32 |
m_EnableLuxIntensityMode
Set to true if your custom sky editor should enable the Lux Intensity mode.
Declaration
protected bool m_EnableLuxIntensityMode
Field Value
Type | Description |
---|---|
Boolean |
Methods
CommonSkySettingsGUI()
Method used to display common sky UI elements.
Declaration
protected void CommonSkySettingsGUI()
OnEnable()
OnEnable implementation.
Declaration
public override void OnEnable()
Overrides
UnityEditor.Rendering.VolumeComponentEditor.OnEnable()