Class VisualEnvironment
Visual Environment Volume Component. This component setups the sky used for rendering as well as the way ambient probe should be computed.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public sealed class VisualEnvironment : VolumeComponent
Fields
skyAmbientMode
Defines the way the ambient probe should be computed.
Declaration
public SkyAmbientModeParameter skyAmbientMode
Field Value
Type | Description |
---|---|
SkyAmbientModeParameter |
skyType
Type of sky that should be used for rendering.
Declaration
public NoInterpIntParameter skyType
Field Value
Type | Description |
---|---|
NoInterpIntParameter |