Enum CustomPass.TargetBuffer
Used to select the target buffer when executing the custom pass
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum TargetBuffer : int
Fields
Name | Description | Value |
---|---|---|
Camera | The buffers for the currently rendering Camera. |
0 |
Custom | The custom rendering buffers that HDRP allocates. |
1 |
None | No target buffer. |
2 |