Class LightCluster
A volume component that holds settings for the ray tracing light cluster.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public sealed class LightCluster : VolumeComponent
Constructors
LightCluster()
Default constructor for the light cluster volume component.
Declaration
public LightCluster()
Fields
cameraClusterRange
Controls the range of the cluster around the camera.
Declaration
public ClampedFloatParameter cameraClusterRange
Field Value
Type | Description |
---|---|
ClampedFloatParameter |