Class CascadeEndBorderParameter
Cascade End Border parameter.
Inheritance
UnityEngine.Rendering.VolumeParameter
UnityEngine.Rendering.VolumeParameter<Single>
CascadeEndBorderParameter
Inherited Members
UnityEngine.Rendering.VolumeParameter<System.Single>.m_Value
UnityEngine.Rendering.VolumeParameter<System.Single>.Interp(System.Single, System.Single, System.Single)
UnityEngine.Rendering.VolumeParameter<System.Single>.Override(System.Single)
UnityEngine.Rendering.VolumeParameter<System.Single>.SetValue(UnityEngine.Rendering.VolumeParameter)
UnityEngine.Rendering.VolumeParameter<System.Single>.GetHashCode()
UnityEngine.Rendering.VolumeParameter<System.Single>.ToString()
UnityEngine.Rendering.VolumeParameter<System.Single>.Equals(UnityEngine.Rendering.VolumeParameter<System.Single>)
UnityEngine.Rendering.VolumeParameter<System.Single>.Equals(System.Object)
UnityEngine.Rendering.VolumeParameter.k_DebuggerDisplay
UnityEngine.Rendering.VolumeParameter.m_OverrideState
UnityEngine.Rendering.VolumeParameter.GetValue<T>()
UnityEngine.Rendering.VolumeParameter.OnEnable()
UnityEngine.Rendering.VolumeParameter.OnDisable()
UnityEngine.Rendering.VolumeParameter.IsObjectParameter(System.Type)
UnityEngine.Rendering.VolumeParameter.Release()
UnityEngine.Rendering.VolumeParameter.overrideState
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Serializable]
public class CascadeEndBorderParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>
Constructors
CascadeEndBorderParameter(Single, Boolean, Boolean)
Cascade End Border parameter constructor.
Declaration
public CascadeEndBorderParameter(float value, bool normalized = false, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
Single | value | Initial value. |
Boolean | normalized | Normalized. |
Boolean | overrideState | Initial override state. |
Properties
value
Size of the border.
Declaration
public override float value { get; set; }
Property Value
Type | Description |
---|---|
Single |
Overrides
UnityEngine.Rendering.VolumeParameter<System.Single>.value