Enum DebugLightingMode
Full Screen Lighting Debug Mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum DebugLightingMode
Fields
| Name | Description | Value | 
|---|---|---|
| None | No lighting debug mode.  | 
0 | 
| DiffuseLighting | Display only diffuse lighting.  | 
1 | 
| SpecularLighting | Display only specular lighting.  | 
2 | 
| DirectDiffuseLighting | Display only direct diffuse lighting.  | 
3 | 
| DirectSpecularLighting | Display only direct specular lighting.  | 
4 | 
| IndirectDiffuseLighting | Display only indirect diffuse lighting.  | 
5 | 
| ReflectionLighting | Display only reflection.  | 
6 | 
| RefractionLighting | Display only refraction.  | 
7 | 
| EmissiveLighting | Display only Emissive lighting.  | 
8 | 
| LuxMeter | Display lux values.  | 
9 | 
| LuminanceMeter | Display luminance values.  | 
10 | 
| MatcapView | Disable scene lightings and replaces it with a pre-computed lighting environment.  | 
11 | 
| VisualizeCascade | Display Directional Shadow Cascades splits.  | 
12 | 
| VisualizeShadowMasks | Display Shadow Masks.  | 
13 | 
| IndirectDiffuseOcclusion | Display indirect diffuse occlusion.  | 
14 | 
| IndirectSpecularOcclusion | Display indirect specular occlusion.  | 
15 | 
| ProbeVolume | Display Probe Volumes.  | 
16 |