Enum ShadowMapDebugMode
Shadow Maps Debug Mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
public enum ShadowMapDebugMode
Fields
| Name | Description | Value |
|---|---|---|
| None | No Shadow Maps debug. |
|
| SingleShadow | Replace rendering with a black and white view of the shadow of a single light in the scene. |
|
| VisualizeAreaLightAtlas | Display area lights shadow atlas as an overlay. |
|
| VisualizeCachedAreaLightAtlas | Display area lights cached shadow atlas as an overlay. |
|
| VisualizeCachedPunctualLightAtlas | Display punctual lights cached shadow atlas as an overlay. |
|
| VisualizeDirectionalLightAtlas | Display directional light shadow atlas as an overlay. |
|
| VisualizePunctualLightAtlas | Display punctual lights shadow atlas as an overlay. |
|
| VisualizeShadowMap | Display a single light shadow map as an overlay. |