Enum ExposureDebugMode
Exposure debug mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
public enum ExposureDebugMode
Fields
Name | Description | Value |
---|---|---|
FinalImageHistogramView | Display an RGB histogram of the final image (after post-processing). |
|
HistogramView | Display the Histogram used for exposure. |
|
MeteringWeighted | Visualize the scene color weighted as the metering mode selected. |
|
None | No exposure debug. |
|
SceneEV100Values | Display the EV100 values of the scene, color-coded. |