Enum DebugLightLayersMask
Debug Light Layers Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
[Flags]
public enum DebugLightLayersMask
Fields
Name | Description | Value |
---|---|---|
LightLayer1 | Debug light layer 1. |
|
LightLayer2 | Debug light layer 2. |
|
LightLayer3 | Debug light layer 3. |
|
LightLayer4 | Debug light layer 4. |
|
LightLayer5 | Debug light layer 5. |
|
LightLayer6 | Debug light layer 6. |
|
LightLayer7 | Debug light layer 7. |
|
LightLayer8 | Debug light layer 8. |
|
None | No light layer debug. |