Enum DebugLightLayersMask
Debug Light Layers Filtering.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
[Flags]
public enum DebugLightLayersMask
Fields
| Name | Description | Value | 
|---|---|---|
| LightLayer1 | Debug light layer 1.  | 
|
| LightLayer2 | Debug light layer 2.  | 
|
| LightLayer3 | Debug light layer 3.  | 
|
| LightLayer4 | Debug light layer 4.  | 
|
| LightLayer5 | Debug light layer 5.  | 
|
| LightLayer6 | Debug light layer 6.  | 
|
| LightLayer7 | Debug light layer 7.  | 
|
| LightLayer8 | Debug light layer 8.  | 
|
| None | No light layer debug.  |