Class CascadePartitionSplitParameter
Cascade Partition split parameter.
Inherited Members
UnityEngine.Rendering.VolumeParameter.IsObjectParameter(System.Type)
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Serializable]
public class CascadePartitionSplitParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>
Constructors
CascadePartitionSplitParameter(Single, Boolean, Boolean)
Cascade Partition split parameter constructor.
Declaration
public CascadePartitionSplitParameter(float value, bool normalized = false, bool overrideState = false)
Parameters
| Type | Name | Description | 
|---|---|---|
| Single | value | Initial value.  | 
| Boolean | normalized | Partition is normalized.  | 
| Boolean | overrideState | Initial override state.  | 
Properties
value
Size of the split.
Declaration
public override float value { get; set; }
Property Value
| Type | Description | 
|---|---|
| Single | 
Overrides
UnityEngine.Rendering.VolumeParameter<System.Single>.value