Delegate AOVRequestCustomPassBufferAllocator
Called to allocate a RTHandle for a specific custom pass AOVBuffer.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public delegate RTHandle AOVRequestCustomPassBufferAllocator(CustomPassAOVBuffers aovBufferId);
Parameters
| Type | Name | Description | 
|---|---|---|
| CustomPassAOVBuffers | aovBufferId | The AOVBuffer to allocatE.  | 
Returns
| Type | Description | 
|---|---|
| RTHandle |