Scene view camera
The High Definition Render Pipeline (HDRP) includes extra customization options for the Scene view Camera settings menu. You can use these properties to configure HDRP specific camera features.
For information on the Scene view Camera settings menu and how to use it, see the Scene view Camera documentation.
|Camera Anti-aliasing||Specifies the method the Scene view Camera uses for post-process anti-aliasing. The options are:
• No Anti-aliasing: This Camera can process MSAA but does not process any post-process anti-aliasing.
• Fast Approximate Anti-aliasing (FXAA): Smooths edges on a per-pixel level. This is the least resource-intensive anti-aliasing technique in HDRP.
• Temporal Anti-aliasing (TAA): Uses frames from a history buffer to smooth edges more effectively than fast approximate anti-aliasing.
• Subpixel Morphological Anti-aliasing (SMAA): Finds patterns in borders of the image and blends the pixels on these borders according to the pattern.
|Camera Stop NaNs||Makes the Scene view Camera replace values that are not a number (NaN) with a black pixel. This stops certain effects from breaking but is a resource-intensive process.|
|Override Exposure||Specifies whether to override the scene's exposure with a specific value.|
|- Scene Exposure||The exposure value the Scene view Camera uses to override the scene's exposure.
This property only appears when you enable Override Exposure.