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    Enum ShaderOptions

    Project-wide shader configuration options.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
    public enum ShaderOptions
    Remarks

    This enum will generate the proper shader defines.

    Fields

    Name Description Value
    AreaLights

    Support for area lights.

    BarnDoor

    Support for barn doors.

    CameraRelativeRendering

    Uses camera-relative rendering to enhance precision.

    ColoredShadow

    Supports colored shadows in shaders.

    PrecomputedAtmosphericAttenuation

    Precomputes atmospheric attenuation for the directional light on the CPU. This makes it independent from the fragment's position, which increases performance but reduces accuracy.

    PreExposition

    Uses pre-exposition to enhance color precision.

    ProbeVolumesAdditiveBlending

    Probe volume supports additive blending.

    ProbeVolumesBilateralFilteringMode

    The probe volume filtering mode.

    ProbeVolumesEncodingMode

    The probe volume encoding method.

    ProbeVolumesEvaluationMode

    The probe volume evaluation mode.

    XrMaxViews

    Maximum number of views for XR.

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