Class PostProcessSystem | High Definition RP | 6.7.1-preview
docs.unity3d.com
    Show / Hide Table of Contents

    Class PostProcessSystem

    Inheritance
    Object
    PostProcessSystem
    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    public sealed class PostProcessSystem

    Constructors

    PostProcessSystem(HDRenderPipelineAsset)

    Declaration
    public PostProcessSystem(HDRenderPipelineAsset hdAsset)
    Parameters
    Type Name Description
    HDRenderPipelineAsset hdAsset

    Methods

    BeginFrame(CommandBuffer, HDCamera)

    Declaration
    public void BeginFrame(CommandBuffer cmd, HDCamera camera)
    Parameters
    Type Name Description
    CommandBuffer cmd
    HDCamera camera

    Cleanup()

    Declaration
    public void Cleanup()

    GetColorBalanceCoeffs(Single, Single)

    Declaration
    public static Vector3 GetColorBalanceCoeffs(float temperature, float tint)
    Parameters
    Type Name Description
    Single temperature
    Single tint
    Returns
    Type Description
    Vector3

    GetExposureTexture(HDCamera)

    Declaration
    public RTHandleSystem.RTHandle GetExposureTexture(HDCamera camera)
    Parameters
    Type Name Description
    HDCamera camera
    Returns
    Type Description
    RTHandleSystem.RTHandle

    GetPreviousExposureTexture(HDCamera)

    Declaration
    public RTHandleSystem.RTHandle GetPreviousExposureTexture(HDCamera camera)
    Parameters
    Type Name Description
    HDCamera camera
    Returns
    Type Description
    RTHandleSystem.RTHandle

    Render(CommandBuffer, HDCamera, BlueNoise, RTHandleSystem.RTHandle, RTHandleSystem.RTHandle, RTHandleSystem.RTHandle, RenderTargetIdentifier, RTHandleSystem.RTHandle, Boolean)

    Declaration
    public void Render(CommandBuffer cmd, HDCamera camera, BlueNoise blueNoise, RTHandleSystem.RTHandle colorBuffer, RTHandleSystem.RTHandle afterPostProcessTexture, RTHandleSystem.RTHandle lightingBuffer, RenderTargetIdentifier finalRT, RTHandleSystem.RTHandle depthBuffer, bool flipY)
    Parameters
    Type Name Description
    CommandBuffer cmd
    HDCamera camera
    BlueNoise blueNoise
    RTHandleSystem.RTHandle colorBuffer
    RTHandleSystem.RTHandle afterPostProcessTexture
    RTHandleSystem.RTHandle lightingBuffer
    RenderTargetIdentifier finalRT
    RTHandleSystem.RTHandle depthBuffer
    Boolean flipY

    ResetHistory()

    Declaration
    public void ResetHistory()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023