Class Lit
Syntax
public class Lit : RenderPipelineMaterial
Constructors
Lit()
Declaration
Methods
Bind(CommandBuffer)
Declaration
public override void Bind(CommandBuffer cmd)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
Overrides
Build(HDRenderPipelineAsset)
Declaration
public override void Build(HDRenderPipelineAsset hdAsset)
Parameters
Overrides
Cleanup()
Declaration
public override void Cleanup()
Overrides
GetGBufferOptions(HDRenderPipelineAsset, out Int32, out Boolean, out Boolean)
Declaration
protected void GetGBufferOptions(HDRenderPipelineAsset asset, out int gBufferCount, out bool supportShadowMask, out bool supportLightLayers)
Parameters
GetMaterialGBufferCount(HDRenderPipelineAsset)
Declaration
public override int GetMaterialGBufferCount(HDRenderPipelineAsset asset)
Parameters
Returns
Overrides
Declaration
public override void GetMaterialGBufferDescription(HDRenderPipelineAsset asset, out GraphicsFormat[] RTFormat, out GBufferUsage[] gBufferUsage, out bool[] enableWrite)
Parameters
Overrides
IsDefferedMaterial()
Declaration
public override bool IsDefferedMaterial()
Returns
Overrides
RenderInit(CommandBuffer)
Declaration
public override void RenderInit(CommandBuffer cmd)
Parameters
| Type |
Name |
Description |
| CommandBuffer |
cmd |
|
Overrides