Class Lit | High Definition RP | 6.7.1-preview
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    Class Lit

    Inheritance
    Object
    RenderPipelineMaterial
    Lit
    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    public class Lit : RenderPipelineMaterial

    Constructors

    Lit()

    Declaration
    public Lit()

    Methods

    Bind(CommandBuffer)

    Declaration
    public override void Bind(CommandBuffer cmd)
    Parameters
    Type Name Description
    CommandBuffer cmd
    Overrides
    RenderPipelineMaterial.Bind(CommandBuffer)

    Build(HDRenderPipelineAsset)

    Declaration
    public override void Build(HDRenderPipelineAsset hdAsset)
    Parameters
    Type Name Description
    HDRenderPipelineAsset hdAsset
    Overrides
    RenderPipelineMaterial.Build(HDRenderPipelineAsset)

    Cleanup()

    Declaration
    public override void Cleanup()
    Overrides
    RenderPipelineMaterial.Cleanup()

    GetGBufferOptions(HDRenderPipelineAsset, out Int32, out Boolean, out Boolean)

    Declaration
    protected void GetGBufferOptions(HDRenderPipelineAsset asset, out int gBufferCount, out bool supportShadowMask, out bool supportLightLayers)
    Parameters
    Type Name Description
    HDRenderPipelineAsset asset
    Int32 gBufferCount
    Boolean supportShadowMask
    Boolean supportLightLayers

    GetMaterialGBufferCount(HDRenderPipelineAsset)

    Declaration
    public override int GetMaterialGBufferCount(HDRenderPipelineAsset asset)
    Parameters
    Type Name Description
    HDRenderPipelineAsset asset
    Returns
    Type Description
    Int32
    Overrides
    RenderPipelineMaterial.GetMaterialGBufferCount(HDRenderPipelineAsset)

    GetMaterialGBufferDescription(HDRenderPipelineAsset, out GraphicsFormat[], out GBufferUsage[], out Boolean[])

    Declaration
    public override void GetMaterialGBufferDescription(HDRenderPipelineAsset asset, out GraphicsFormat[] RTFormat, out GBufferUsage[] gBufferUsage, out bool[] enableWrite)
    Parameters
    Type Name Description
    HDRenderPipelineAsset asset
    GraphicsFormat[] RTFormat
    GBufferUsage[] gBufferUsage
    Boolean[] enableWrite
    Overrides
    RenderPipelineMaterial.GetMaterialGBufferDescription(HDRenderPipelineAsset, out GraphicsFormat[], out GBufferUsage[], out Boolean[])

    IsDefferedMaterial()

    Declaration
    public override bool IsDefferedMaterial()
    Returns
    Type Description
    Boolean
    Overrides
    RenderPipelineMaterial.IsDefferedMaterial()

    RenderInit(CommandBuffer)

    Declaration
    public override void RenderInit(CommandBuffer cmd)
    Parameters
    Type Name Description
    CommandBuffer cmd
    Overrides
    RenderPipelineMaterial.RenderInit(CommandBuffer)
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