Struct LightVolume | High Definition RP | 6.7.1-preview
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    Struct LightVolume

    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    [GenerateHLSL(PackingRules.Exact, false, false, false, 1, false, false)]
    public struct LightVolume

    Fields

    active

    Declaration
    public int active
    Field Value
    Type Description
    Int32

    lightType

    Declaration
    public uint lightType
    Field Value
    Type Description
    UInt32

    position

    Declaration
    public Vector3 position
    Field Value
    Type Description
    Vector3

    range

    Declaration
    public float range
    Field Value
    Type Description
    Single
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