Struct HDDirectionalShadowData | High Definition RP | 6.7.1-preview
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    Struct HDDirectionalShadowData

    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
    public struct HDDirectionalShadowData

    Fields

    cascadeBorders

    Declaration
    [HLSLArray(4, typeof(float))]
    public float *cascadeBorders
    Field Value
    Type Description
    Single*

    cascadeDirection

    Declaration
    public Vector4 cascadeDirection
    Field Value
    Type Description
    Vector4

    sphereCascades

    Declaration
    [HLSLArray(4, typeof(Vector4))]
    public float *sphereCascades
    Field Value
    Type Description
    Single*
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