Enum FullScreenDebugMode
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
public enum FullScreenDebugMode
Fields
| Name |
Description |
| ContactShadows |
|
| ContactShadowsFade |
|
| DepthPyramid |
|
| FinalColorPyramid |
|
| IndirectDiffuse |
|
| LightCluster |
|
| MaxLightingFullScreenDebug |
|
| MaxMaterialFullScreenDebug |
|
| MaxRenderingFullScreenDebug |
|
| MinLightingFullScreenDebug |
|
| MinMaterialFullScreenDebug |
|
| MinRenderingFullScreenDebug |
|
| MotionVectors |
|
| NanTracker |
|
| None |
|
| PreRefractionColorPyramid |
|
| PrimaryVisibility |
|
| RaytracedAreaShadow |
|
| ScreenSpaceReflections |
|
| SSAO |
|
| ValidateDiffuseColor |
|
| ValidateSpecularColor |
|