Class DecalSystem.CullRequest
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
public class CullRequest : IDisposable
Properties
Item[Int32]
Declaration
public DecalSystem.CullRequest.Set this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index |
Property Value
| Type | Description |
|---|---|
| DecalSystem.CullRequest.Set |
Methods
Clear()
Declaration
public void Clear()
Dispose()
Declaration
public void Dispose()