Enum DebugMipMapModeTerrainTexture
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
public enum DebugMipMapModeTerrainTexture
Fields
| Name | Description |
|---|---|
| Control | |
| Layer0 | |
| Layer1 | |
| Layer2 | |
| Layer3 | |
| Layer4 | |
| Layer5 | |
| Layer6 | |
| Layer7 |