Class AdaptationModeParameter
Namespace: UnityEngine.Experimental.Rendering.HDPipeline
Syntax
[Serializable]
public sealed class AdaptationModeParameter : VolumeParameter<AdaptationMode>
Constructors
AdaptationModeParameter(AdaptationMode, Boolean)
Declaration
public AdaptationModeParameter(AdaptationMode value, bool overrideState = false)
Parameters
| Type | Name | Description |
|---|---|---|
| AdaptationMode | value | |
| Boolean | overrideState |