Class BaseUI<TType> | High Definition RP | 6.7.1-preview
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    Class BaseUI<TType>

    Inheritance
    Object
    BaseUI<TType>
    Namespace: UnityEditor.Experimental.Rendering.HDPipeline
    Syntax
    [Obsolete("Use IUpdateable<TType> and EditorPrefsBoolFlags")]
    public class BaseUI<TType>
    Type Parameters
    Name Description
    TType

    Constructors

    BaseUI(Int32)

    Declaration
    public BaseUI(int animBoolCount)
    Parameters
    Type Name Description
    Int32 animBoolCount

    Fields

    m_AnimBools

    Declaration
    protected AnimBool[] m_AnimBools
    Field Value
    Type Description
    AnimBool[]

    Properties

    data

    Declaration
    protected TType data { get; }
    Property Value
    Type Description
    TType

    Methods

    Reset(TType, UnityAction)

    Declaration
    public virtual void Reset(TType data, UnityAction repaint)
    Parameters
    Type Name Description
    TType data
    UnityAction repaint

    Update()

    Declaration
    public virtual void Update()
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