Class DebugStateFloat
Float Debug State.
Inherited Members
Namespace: UnityEditor.Rendering
Syntax
[Serializable]
[DebugState(new Type[]{typeof(DebugUI.FloatField)})]
public sealed class DebugStateFloat : DebugState<float>
Float Debug State.
[Serializable]
[DebugState(new Type[]{typeof(DebugUI.FloatField)})]
public sealed class DebugStateFloat : DebugState<float>