Class EnvironmentLibrary | Core RP Library | 8.0.1
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    Class EnvironmentLibrary

    Class containing a collection of Environment

    Inheritance
    Object
    EnvironmentLibrary
    Namespace: UnityEditor.Rendering.LookDev
    Syntax
    public class EnvironmentLibrary : ScriptableObject

    Properties

    Count

    Number of elements in the collection

    Declaration
    public int Count { get; }
    Property Value
    Type Description
    Int32

    Item[Int32]

    Indexer giving access to contained Environment

    Declaration
    public Environment this[int index] { get; }
    Parameters
    Type Name Description
    Int32 index
    Property Value
    Type Description
    Environment

    Methods

    Add()

    Create a new empty Environment at the end of the collection

    Declaration
    public Environment Add()
    Returns
    Type Description
    Environment

    The created Environment

    Duplicate(Int32)

    Duplicate the Environment at given index and add it at the end of the Collection

    Declaration
    public Environment Duplicate(int fromIndex)
    Parameters
    Type Name Description
    Int32 fromIndex

    Index where to take data for duplication

    Returns
    Type Description
    Environment

    The created Environment

    IndexOf(Environment)

    Compute position of given Environment in the collection

    Declaration
    public int IndexOf(Environment environment)
    Parameters
    Type Name Description
    Environment environment

    Environment to look at

    Returns
    Type Description
    Int32

    Index of the searched environment. If not found, -1.

    Remove(Int32)

    Remove Environment of the collection at given index

    Declaration
    public void Remove(int index)
    Parameters
    Type Name Description
    Int32 index

    Index where to remove Environment

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