docs.unity3d.com
    Show / Hide Table of Contents

    Struct RenderGraphResource

    Handle to a read-only Render Graph resource.

    Namespace: UnityEngine.Experimental.Rendering.RenderGraphModule
    Syntax
    public struct RenderGraphResource

    Methods

    IsValid()

    Is the resource valid?

    Declaration
    public bool IsValid()
    Returns
    Type Description
    Boolean

    True if the resource is valid.

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023