Interface IViewDisplayer
Interface that must implement the viewer to communicate with the compositor and data management
Syntax
public interface IViewDisplayer
Methods
GetRect(ViewCompositionIndex)
Declaration
Rect GetRect(ViewCompositionIndex index)
Parameters
Returns
Repaint()
Declaration
SetTexture(ViewCompositionIndex, Texture)
Declaration
void SetTexture(ViewCompositionIndex index, Texture texture)
Parameters
Events
OnChangingEnvironmentInView
Declaration
event Action<Object, ViewCompositionIndex, Vector2> OnChangingEnvironmentInView
Event Type
OnChangingObjectInView
Declaration
event Action<GameObject, ViewCompositionIndex, Vector2> OnChangingObjectInView
Event Type
OnClosed
Declaration
Event Type
Type |
Description |
System.Action |
|
OnLayoutChanged
Declaration
event Action<Layout, SidePanel> OnLayoutChanged
Event Type
OnMouseEventInView
Declaration
event Action<IMouseEvent> OnMouseEventInView
Event Type
Type |
Description |
System.Action<IMouseEvent> |
|
OnRenderDocAcquisitionTriggered
Declaration
event Action OnRenderDocAcquisitionTriggered
Event Type
Type |
Description |
System.Action |
|
OnUpdateRequested
Declaration
event Action OnUpdateRequested
Event Type
Type |
Description |
System.Action |
|
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