Namespace UnityEngine.Rendering
Classes
AnimationCurveParameter
BoolParameter
CameraCaptureBridge
ClampedFloatParameter
ClampedIntParameter
ColorParameter
ColorUtils
CommandBufferPool
CoreUtils
CubemapParameter
FloatParameter
FloatRangeParameter
IntParameter
LayerMaskParameter
MaxFloatParameter
MaxIntParameter
MinFloatParameter
MinIntParameter
NoInterpClampedFloatParameter
NoInterpClampedIntParameter
NoInterpColorParameter
NoInterpCubemapParameter
NoInterpFloatParameter
NoInterpFloatRangeParameter
NoInterpIntParameter
NoInterpMaxFloatParameter
NoInterpMaxIntParameter
NoInterpMinFloatParameter
NoInterpMinIntParameter
NoInterpRenderTextureParameter
NoInterpTextureParameter
NoInterpVector2Parameter
NoInterpVector3Parameter
NoInterpVector4Parameter
ObjectParameter<T>
ReloadAttribute
Attribute specifying information to reload with
ReloadGroupAttribute
Attribute specifying that it contains element that should be reloaded. If the instance of the class is null, the system will try to recreate it with the default constructor. Be sure classes using it have default constructor!
RenderTextureParameter
TextureParameter
Vector2Parameter
Vector3Parameter
Vector4Parameter
Volume
VolumeComponent
VolumeComponentMenu
VolumeManager
VolumeParameter
VolumeParameter<T>
VolumeProfile
VolumeStack
XRGraphics
XRUtils
Structs
ProfilingSample
VolumeIsolationScope
Scope in which is volume is filtered by its rendering camera.
Enums
ClearFlag
MSAASamples
ReloadAttribute.Package
Lookup method for a resource.