Class EnvironmentLibrary
Namespace: UnityEditor.Rendering.Experimental.LookDev
Syntax
public class EnvironmentLibrary : ScriptableObject
Properties
Count
Declaration
public int Count { get; }
Property Value
Type | Description |
---|---|
Int32 |
Item[Int32]
Declaration
public Environment this[int index] { get; }
Parameters
Type | Name | Description |
---|---|---|
Int32 | index |
Property Value
Type | Description |
---|---|
Environment |
Methods
Add()
Declaration
public Environment Add()
Returns
Type | Description |
---|---|
Environment |
Remove(Int32)
Declaration
public void Remove(int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index |