Class EnvironmentLibrary
Inheritance
System.Object
EnvironmentLibrary
Namespace: UnityEditor.Rendering.LookDev
Syntax
public class EnvironmentLibrary : ScriptableObject
Properties
Count
Declaration
public int Count { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Item[Int32]
Declaration
public Environment this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |
Property Value
| Type | Description |
|---|---|
| Environment |
Methods
Add()
Declaration
public void Add()
Remove(Int32)
Declaration
public void Remove(int index)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |