Interface FilterWindow.IProvider
Namespace: UnityEditor.Rendering
Syntax
public interface IProvider
Properties
position
Declaration
Vector2 position { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Methods
CreateComponentTree(List<FilterWindow.Element>)
Declaration
void CreateComponentTree(List<FilterWindow.Element> tree)
Parameters
| Type | Name | Description |
|---|---|---|
| List<FilterWindow.Element> | tree |
GoToChild(FilterWindow.Element, Boolean)
Declaration
bool GoToChild(FilterWindow.Element element, bool addIfComponent)
Parameters
| Type | Name | Description |
|---|---|---|
| FilterWindow.Element | element | |
| System.Boolean | addIfComponent |
Returns
| Type | Description |
|---|---|
| System.Boolean |